else if(round(players[index].x,0)==50 and round(players[index].y,0)==100 and players[index].z==0 and players[index].map=="the__redentra_desert_gate")
{
if(players[index].get_item_count("dollar")<150000)
{
send_reliable(players[index].peer_id, "You do not have enough money! ", 2);
}
else
{
players[index].give("hors",1);
send_reliable(players[index].peer_id, "You have rented the horse, and will take it back when you will finish the redentra desert!", 2);
play("hhors",players[index].x,players[index].y,players[index].z,players[index].map);
players[index].give("dollar",-150000);
}
}
